
Wingmate
A seatmate matching app concept, developed through journey mapping and mobile interface design.
Design / technology / experiments
A closer look at how I work across interfaces, data, games and digital space. Each study starts with a question and finds its form through images, models or code.
Explore the archive ↓Product concepts and self-directed experiments sit alongside spatial and visual work. Project type and contribution are stated on each card.

A seatmate matching app concept, developed through journey mapping and mobile interface design.

An exploration of geographic data through a globe, map views and a Python visualization workflow.

A visual interface study for communicating uncertainty in shared decisions and data.

Art market data becomes a visual system for a series of generative posters.

A game environment that turns the rhythm and pressure of city life into movement and atmosphere.

Digital garment and avatar experiments made through a Parsons collaboration.